Source code for tiatoolbox.utils.visualization

"""Visualisation and overlay functions used in tiatoolbox."""

from __future__ import annotations

import colorsys
import random
from typing import TYPE_CHECKING, Callable

import cv2
import matplotlib as mpl
import matplotlib.pyplot as plt
import numpy as np
from matplotlib import colormaps
from PIL import Image, ImageFilter, ImageOps
from shapely.geometry import Polygon

from tiatoolbox import DuplicateFilter, logger
from tiatoolbox.enums import GeometryType

if TYPE_CHECKING:  # pragma: no cover
    from matplotlib.axes import Axes
    from numpy.typing import ArrayLike

    from tiatoolbox.annotation import Annotation, AnnotationStore


[docs] def random_colors(num_colors: int, *, bright: bool) -> np.ndarray: """Generate a number of random colors. To get visually distinct colors, generate them in HSV space then convert to RGB. Args: num_colors(int): Number of perceptively different colors to generate. bright(bool): To use bright color or not. Returns: np.ndarray: Array of (r, g, b) colors. """ brightness = 1.0 if bright else 0.7 hsv = [(i / num_colors, 1, brightness) for i in range(num_colors)] colors = [colorsys.hsv_to_rgb(*c) for c in hsv] random.shuffle(colors) return np.array(colors)
[docs] def colourise_image(img: np.ndarray, cmap: str = "viridis") -> np.ndarray: """If input img is single channel, colourise it. Args: img(ndarray): Single channel or RGB image as ndarray. cmap(str): Colormap to use, must be a valid matplotlib cmap string. Returns: img(ndarray): An RGB image. """ if len(img.shape) == 2: # noqa: PLR2004 # Single channel, make into rgb with colormap. c_map = colormaps[cmap] im_rgb = (c_map(img) * 255).astype(np.uint8) return im_rgb[:, :, :3] # Already rgb, return unaltered return img
[docs] def overlay_prediction_mask( img: np.ndarray, prediction: np.ndarray, alpha: float = 0.35, label_info: dict | None = None, min_val: float = 0.0, ax: Axes | None = None, *, return_ax: bool, ) -> np.ndarray | Axes: """Generate an overlay, given a 2D prediction map. Args: img (ndarray): Input image to overlay the results on top of. prediction (ndarray): 2D prediction map. Multi-class prediction should have values ranging from 0 to N-1, where N is the number of classes. label_info (dict): A dictionary containing the mapping for each integer value within `prediction` to its string and color. [int] : (str, (int, int, int)). By default, integer will be taken as label and color will be random. min_val (float): Only consider predictions greater than or equal to `min_val`. Otherwise, the original WSI in those regions will be displayed. alpha (float): Opacity value used for the overlay. ax (ax): Matplotlib ax object. return_ax (bool): Whether to return the matplotlib ax object. If not, then the overlay array will be returned. Returns: If return_ax is True, return the matplotlib ax object. Else, return the overlay array. """ # Validate inputs if img.shape[:2] != prediction.shape[:2]: msg = ( f"Mismatch shape `img` {img.shape[:2]} " f"vs `prediction` {prediction.shape[:2]}." ) raise ValueError( msg, ) if np.issubdtype(img.dtype, np.floating): if not (img.max() <= 1.0 and img.min() >= 0): msg = "Not support float `img` outside [0, 1]." raise ValueError(msg) img = np.array(img * 255, dtype=np.uint8) # If `min_val` is defined, only display the overlay for areas with pred > min_val if min_val > 0: prediction_sel = prediction >= min_val overlay = img.copy() predicted_classes = sorted(np.unique(prediction).tolist()) # Generate random colours if None are given rand_state = np.random.default_rng().__getstate__() rng = np.random.default_rng(123) label_info = label_info or { # Use label_info if provided OR generate label_uid: (str(label_uid), rng.integers(0, 255, 3)) for label_uid in predicted_classes } np.random.default_rng().__setstate__(rand_state) # Validate label_info missing_label_uids = _validate_label_info(label_info, predicted_classes) if len(missing_label_uids) != 0: msg = f"Missing label for: {missing_label_uids}." raise ValueError(msg) rgb_prediction = np.zeros( [prediction.shape[0], prediction.shape[1], 3], dtype=np.uint8, ) for label_uid, (_, overlay_rgb) in label_info.items(): sel = prediction == label_uid rgb_prediction[sel] = overlay_rgb # Add the overlay cv2.addWeighted(rgb_prediction, alpha, overlay, 1 - alpha, 0, overlay) overlay = overlay.astype(np.uint8) if min_val > 0.0: overlay[~prediction_sel] = img[~prediction_sel] if ax is None and not return_ax: return overlay # Create colorbar parameters name_list, color_list = zip(*label_info.values()) # Unzip values color_list = np.array(color_list) / 255 uid_list = list(label_info.keys()) cmap = mpl.colors.ListedColormap(color_list) colorbar_params = { "mappable": mpl.cm.ScalarMappable(cmap=cmap), "boundaries": [*uid_list, uid_list[-1] + 1], "values": uid_list, "ticks": [b + 0.5 for b in uid_list], "spacing": "proportional", "orientation": "vertical", } # Generate another ax, else using the provided if ax is None: _, ax = plt.subplots() ax.imshow(overlay) ax.axis("off") # Generate colour bar cbar = plt.colorbar(**colorbar_params, ax=ax) cbar.ax.set_yticklabels(name_list) cbar.ax.tick_params(labelsize=12) return ax
def _validate_label_info( label_info: dict[int, tuple[str, ArrayLike]], predicted_classes: list, ) -> list[int]: """Validate the label_info dictionary. Args: label_info (dict): A dictionary containing the mapping for each integer value within `prediction` to its string and color. [int] : (str, (int, int, int)). predicted_classes (list): List of predicted classes. Raises: ValueError: If the label_info dictionary is not valid. Returns: list: List of missing label UIDs. """ # May need better error messages check_uid_list = predicted_classes.copy() for label_uid, (label_name, label_colour) in label_info.items(): if label_uid in check_uid_list: check_uid_list.remove(label_uid) if not isinstance(label_uid, int): msg = ( f"Wrong `label_info` format: label_uid " f"{[label_uid, (label_name, label_colour)]}" ) raise TypeError( msg, ) if not isinstance(label_name, str): msg = ( f"Wrong `label_info` format: label_name " f"{[label_uid, (label_name, label_colour)]}" ) raise TypeError( msg, ) if not isinstance(label_colour, (tuple, list, np.ndarray)): msg = ( f"Wrong `label_info` format: label_colour " f"{[label_uid, (label_name, label_colour)]}" ) raise TypeError( msg, ) if len(label_colour) != 3: # noqa: PLR2004 msg = ( f"Wrong `label_info` format: label_colour " f"{[label_uid, (label_name, label_colour)]}" ) raise ValueError( msg, ) return check_uid_list
[docs] def overlay_probability_map( img: np.ndarray, prediction: np.ndarray, alpha: float = 0.35, colour_map: str = "jet", min_val: float = 0.0, ax: Axes | None = None, *, return_ax: bool, ) -> np.ndarray | Axes: """Generate an overlay, given a 2D prediction map. Args: img (ndarray): Input image to overlay the results on top of. Assumed to be HW. prediction (ndarray): 2D prediction map. Values are expected to be between 0-1. alpha (float): Opacity value used for the overlay. colour_map (string): The colour map to use for the heatmap. `jet` is used as the default. min_val (float): Only consider pixels that are greater than or equal to `min_val`. Otherwise, the original WSI in those regions will be displayed. alpha (float): Opacity value used for the overlay. ax (ax): Matplotlib axis object. return_ax (bool): Whether to return the matplotlib ax object. If not, then the overlay array will be returned. Returns: If return_ax is True, return the matplotlib ax object. Else, return the overlay array. """ prediction = prediction.astype(np.float32) img = _validate_overlay_probability_map(img, prediction, min_val) prediction_sel = prediction >= min_val overlay = img.copy() cmap = plt.get_cmap(colour_map) prediction = np.squeeze(prediction.astype("float32")) # Take RGB from RGBA heat map rgb_prediction = (cmap(prediction)[..., :3] * 255).astype("uint8") # Add the overlay overlay = (1 - alpha) * rgb_prediction + alpha * overlay overlay[overlay > 255.0] = 255.0 # noqa: PLR2004 overlay = overlay.astype(np.uint8) if min_val > 0.0: overlay[~prediction_sel] = img[~prediction_sel] if ax is None and not return_ax: return overlay colorbar_params = { "mappable": mpl.cm.ScalarMappable(cmap="jet"), "spacing": "proportional", "orientation": "vertical", } # generate another ax, else using the provided if ax is None: _, ax = plt.subplots() ax.imshow(overlay) ax.axis("off") # generate colour bar cbar = plt.colorbar(**colorbar_params, ax=ax) cbar.ax.tick_params(labelsize=12) return ax
def _validate_overlay_probability_map( img: np.ndarray, prediction: np.ndarray, min_val: float, ) -> np.ndarray: """Validate the input for the overlay_probability_map function. Args: img (:class:`numpy.ndarray`): Input image to overlay the results on top of. Assumed to be HW. prediction (:class:`numpy.ndarray`): 2D prediction map. Values are expected to be between 0-1. min_val (float): Only consider pixels that are greater than or equal to `min_val`. Otherwise, the original WSI in those regions will be displayed. Raises: ValueError: If the input is not valid. Returns: :class:`numpy.ndarray`: Input image. May be modified if `min_val` has dtype float. """ if prediction.ndim != 2: # noqa: PLR2004 msg = "The input prediction must be 2-dimensional of the form HW." raise ValueError(msg) if img.shape[:2] != prediction.shape[:2]: msg = ( f"Mismatch shape `img` {img.shape[:2]} " f"vs `prediction` {prediction.shape[:2]}." ) raise ValueError( msg, ) if prediction.max() > 1.0: msg = "Not support float `prediction` outside [0, 1]." raise ValueError(msg) if prediction.min() < 0: msg = "Not support float `prediction` outside [0, 1]." raise ValueError(msg) # if `min_val` is defined, only display the overlay for areas with prob > min_val if min_val < 0.0: msg = f"`min_val={min_val}` is not between [0, 1]." raise ValueError(msg) if min_val > 1.0: msg = f"`min_val={min_val}` is not between [0, 1]." raise ValueError(msg) if np.issubdtype(img.dtype, np.floating): if img.max() > 1.0: msg = "Not support float `img` outside [0, 1]." raise ValueError(msg) if img.min() < 0: msg = "Not support float `img` outside [0, 1]." raise ValueError(msg) return np.array(img * 255, dtype=np.uint8) return img
[docs] def overlay_prediction_contours( canvas: np.ndarray, inst_dict: dict, type_colours: dict | None = None, inst_colours: np.ndarray | tuple[int, int, int] = (255, 255, 0), line_thickness: int = 2, *, draw_dot: bool, ) -> np.ndarray: """Overlaying instance contours on image. Internally, colours from `type_colours` are prioritized over `inst_colours`. However, if `inst_colours` is `None` and `type_colours` is not provided, random colour is generated for each instance. Args: canvas (:class:`numpy.ndarray`): Image to draw predictions on. inst_dict (dict): Dictionary of instances. It is expected to be in the following format: `{instance_id: {type: int, contour: List[List[int]], centroid:List[float]}`. draw_dot (bool): To draw a dot for each centroid or not. type_colours (dict): A dict of {type_id : (type_name, colour)}, `type_id` is from 0 to N and `colour` is a tuple of `(r, g, b)`. inst_colours (tuple, np.ndarray): A colour to assign for all instances, or a list of colours to assigned for each instance in `inst_dict`. By default, all instances will have RGB colour `(255, 255, 0)`. line_thickness: Line thickness of contours. Returns: :class:`numpy.ndarray`: The overlaid image. """ overlay = np.copy(canvas) if inst_colours is None: inst_colours = random_colors(len(inst_dict), bright=True) if not isinstance(inst_colours, (tuple, np.ndarray)): msg = f"`inst_colours` must be np.ndarray or tuple: {type(inst_colours)}." raise TypeError( msg, ) inst_colours_array = np.array(inst_colours) * 255 if isinstance(inst_colours, tuple): inst_colours_array = np.array([inst_colours] * len(inst_dict)) inst_colours_array = inst_colours_array.astype(np.uint8) for idx, [_, inst_info] in enumerate(inst_dict.items()): inst_contour = inst_info["contour"] if "type" in inst_info and type_colours is not None: inst_colour = type_colours[inst_info["type"]][1] else: inst_colour = (inst_colours_array[idx]).tolist() cv2.drawContours( overlay, [np.array(inst_contour)], -1, inst_colour, line_thickness, ) if draw_dot: inst_centroid = inst_info["centroid"] inst_centroid = tuple(int(v) for v in inst_centroid) overlay = cv2.circle(overlay, inst_centroid, 3, (255, 0, 0), -1) return overlay
[docs] def plot_graph( canvas: np.ndarray, nodes: np.ndarray, edges: np.ndarray, node_colors: tuple[int, int, int] | np.ndarray = (255, 0, 0), node_size: int = 5, edge_colors: tuple[int, int, int] | np.ndarray = (0, 0, 0), edge_size: int = 5, ) -> np.ndarray: """Drawing a graph onto a canvas. Drawing a graph onto a canvas. Args: canvas (np.ndarray): Canvas to be drawn upon. nodes (np.ndarray): List of nodes, expected to be Nx2 where N is the number of nodes. Each node is expected to be of `(x, y)` and should be within the height and width of the canvas. edges (np.ndarray): List of edges, expected to be Mx2 where M is the number of edges. Each edge is defined as a pair of indexes `(from, to)`, where each corresponds to a node of within `nodes`. node_colors (tuple or np.ndarray): A color or list of node colors. Each color is expected to be `(r, g, b)` and is between 0 and 255. edge_colors (tuple or np.ndarray): A color or list of node colors. Each color is expected to be `(r, g, b)` and is between 0 and 255. node_size (int): Radius of each node. edge_size (int): Line width of the edge. """ if isinstance(node_colors, tuple): node_colors_list = np.array([node_colors] * len(nodes)) else: node_colors_list = node_colors.tolist() if isinstance(edge_colors, tuple): edge_colors_list = [edge_colors] * len(edges) else: edge_colors_list = edge_colors.tolist() # draw the edges def to_int_tuple(x: tuple[int, ...] | np.ndarray) -> tuple[int, ...]: """Helper to convert to tuple of int.""" return tuple(int(v) for v in x) for idx, (src, dst) in enumerate(edges): src_ = to_int_tuple(nodes[src]) dst_ = to_int_tuple(nodes[dst]) color = to_int_tuple(edge_colors_list[idx]) cv2.line(canvas, src_, dst_, color, thickness=edge_size) # draw the nodes for idx, node in enumerate(nodes): node_ = to_int_tuple(node) color = to_int_tuple(node_colors_list[idx]) cv2.circle(canvas, node_, node_size, color, thickness=-1) return canvas
[docs] class AnnotationRenderer: """Renders AnnotationStore to a tile. Renderer containing information and methods to render annotations from an AnnotationStore to a tile. Args: score_prop (str): A key that is present in the properties of annotations to be rendered that will be used to color rendered annotations. mapper (str, Dict or List): A dictionary or colormap used to color annotations according to the value of properties[score_prop] of an annotation. Should be either a matplotlib colormap, a string which is a name of a matplotlib colormap, a dict of possible property {value: color} pairs, or a list of categorical property values (in which case a dict will be created with a random color generated for each category) where (str or Callable): a callable or predicate which will be passed on to AnnotationStore.query() when fetching annotations to be rendered (see AnnotationStore for more details) score_fn (Callable): an optional callable which will be called on the value of the property that will be used to generate the color before giving it to colormap. Use it for example to normalise property values if they do not fall into the range [0,1], as matplotlib colormap expects values in this range. i.e roughly speaking annotation_color=mapper(score_fn(ann.properties[score_prop])) max_scale (int): downsample level above which Polygon geometries on crowded tiles will be rendered as a bounding box instead zoomed_out_strat (int, str): strategy to use when rendering zoomed out tiles at a level above max_scale. Can be one of 'decimate', 'scale', or a number which defines the minimum area an abject has to cover to be rendered while zoomed out above max_scale. thickness (int): line thickness of rendered contours. -1 will render filled contours. edge_thickness (int): line thickness of rendered edges. secondary_cmap (dict [str, str, cmap]): a dictionary of the form {"type": some_type, "score_prop": a property name, "mapper": a matplotlib cmap object}. For annotations of the specified type, the given secondary colormap will override the primary colormap. blur_radius (int): radius of gaussian blur to apply to rendered annotations. score_prop_edge (str): A key that is present in the properties of annotations to be rendered that will be used to color rendered edges. function_mapper (Callable): A callable which will be given the properties of an annotation and should return a color for the annotation. If this is specified, mapper and score_prop are ignored. """ def __init__( # noqa: PLR0913 self: AnnotationRenderer, score_prop: str | None = None, mapper: str | dict | list | None = None, where: str | Callable | None = None, score_fn: Callable = lambda x: x, max_scale: int = 8, zoomed_out_strat: int | str = 10000, thickness: int = -1, edge_thickness: int = 1, secondary_cmap: dict | None = None, blur_radius: int = 0, score_prop_edge: str | None = None, function_mapper: Callable | None = None, ) -> None: """Initialize :class:`AnnotationRenderer`.""" self.raw_mapper: str | dict | list | None = None self.mapper = self._set_mapper(value=mapper) self.score_prop = score_prop self.score_prop_edge = score_prop_edge self.where = where self.score_fn = score_fn self.max_scale = max_scale self.info = {"mpp": None} self.thickness = thickness self.edge_thickness = edge_thickness self.zoomed_out_strat = zoomed_out_strat self.secondary_cmap = secondary_cmap self.blur_radius = blur_radius self.function_mapper = function_mapper self.blur: ImageFilter.GaussianBlur | None if blur_radius > 0: self.blur = ImageFilter.GaussianBlur(blur_radius) self.edge_thickness = 0 else: self.blur = None
[docs] @staticmethod def to_tile_coords( coords: list, top_left: tuple[float, float], scale: float, ) -> np.ndarray: """Return coords relative to top left of tile, as array suitable for cv2. Args: coords (List): List of coordinates in the form [x, y]. top_left (tuple): The top left corner of the tile in wsi. scale (float): The zoom scale at which we are rendering. Returns: np.array: Array of coordinates in tile space in the form [x, y]. """ return [ ((np.reshape(ring, (-1, 2)) - top_left) / scale).astype(np.int32) for ring in coords ]
[docs] def get_color( self: AnnotationRenderer, annotation: Annotation, *, edge: bool, ) -> tuple[int, ...]: """Get the color for an annotation. Args: annotation (Annotation): Annotation to get color for. edge (bool): Whether to get the color for the edge of the annotation, or the interior. Returns: tuple: A color tuple (rgba). """ score_prop = self.score_prop_edge if edge else self.score_prop try: if ( self.secondary_cmap is not None and "type" in annotation.properties and annotation.properties["type"] == self.secondary_cmap["type"] ): # use secondary colormap to color annotations of specific type return tuple( int(c * 255) for c in self.secondary_cmap["mapper"]( self.score_fn( annotation.properties[self.secondary_cmap["score_prop"]], ), ) ) if self.function_mapper: return self.function_mapper(annotation.properties) if score_prop == "color": # use colors directly specified in annotation properties return (*[int(255 * c) for c in annotation.properties["color"]], 255) if score_prop is not None: return tuple( int(c * 255) for c in self.mapper( self.score_fn(annotation.properties[score_prop]), ) ) except KeyError: logger.warning( "property: %s not found in properties. Using default color.", score_prop, stacklevel=2, ) except TypeError: logger.warning( "property value type incompatable with cmap. Using default color.", stacklevel=2, ) if edge: return 0, 0, 0, 255 # default to black for edge return 0, 255, 0, 255 # default color if no score_prop given
[docs] def render_poly( self: AnnotationRenderer, tile: np.ndarray, annotation: Annotation, top_left: tuple[float, float], scale: float, ) -> None: """Render a polygon annotation onto a tile using cv2. Args: tile (ndarray): The rgb(a) tile image to render onto. annotation (Annotation): The annotation to render. top_left (tuple): The top left corner of the tile in wsi. scale (float): The zoom scale at which we are rendering. """ col = self.get_color(annotation, edge=False) cnt = self.to_tile_coords( annotation.coords, top_left, scale, ) if self.thickness > -1: cv2.polylines( tile, cnt, isClosed=True, color=col, thickness=self.edge_thickness, lineType=cv2.LINE_8, ) else: cv2.fillPoly(tile, cnt, col) if self.thickness == -1 and self.edge_thickness > 0: edge_col = self.get_color(annotation, edge=True) cv2.polylines( tile, cnt, isClosed=True, color=edge_col, thickness=1, lineType=cv2.LINE_8, )
[docs] def render_multipoly( self: AnnotationRenderer, tile: np.ndarray, annotation: Annotation, top_left: tuple[float, float], scale: float, ) -> None: """Render a multipolygon annotation onto a tile using cv2.""" col = self.get_color(annotation, edge=False) geoms = annotation.coords for poly in geoms: cnt = self.to_tile_coords(poly, top_left, scale) cv2.fillPoly(tile, cnt, col)
[docs] def render_pt( self: AnnotationRenderer, tile: np.ndarray, annotation: Annotation, top_left: tuple[float, float], scale: float, ) -> None: """Render a point annotation onto a tile using cv2. Args: tile (ndarray): The rgb(a) tile image to render onto. annotation (Annotation): The annotation to render. top_left (tuple): The top left corner of the tile in wsi. scale (float): The zoom scale at which we are rendering. """ col = self.get_color(annotation, edge=False) cv2.circle( tile, self.to_tile_coords( annotation.coords, top_left, scale, )[0][0], np.maximum(self.edge_thickness, 1), col, thickness=self.thickness, )
[docs] def render_line( self: AnnotationRenderer, tile: np.ndarray, annotation: Annotation, top_left: tuple[float, float], scale: float, ) -> None: """Render a line annotation onto a tile using cv2. Args: tile (ndarray): The rgb(a) tile image to render onto. annotation (Annotation): The annotation to render. top_left (tuple): The top left corner of the tile in wsi. scale (float): The zoom scale at which we are rendering. """ col = self.get_color(annotation, edge=False) cnt = self.to_tile_coords( list(annotation.coords), top_left, scale, ) cv2.polylines( tile, [np.array(cnt)], isClosed=False, color=col, thickness=3, )
def _set_mapper( self: AnnotationRenderer, value: str | list | dict | None, ) -> Callable: """Set the mapper.""" self.__dict__["mapper"] = value if value is None: self.raw_mapper = "jet" self.__dict__["mapper"] = colormaps["jet"] if isinstance(value, str) and value != "categorical": self.raw_mapper = value self.__dict__["mapper"] = colormaps[value] if isinstance(value, list): colors = random_colors(len(value), bright=True) self.__dict__["mapper"] = { key: (*color, 1) for key, color in zip(value, colors) } if isinstance(value, dict): self.raw_mapper = value self.__dict__["mapper"] = lambda x: value[x] return self.__dict__["mapper"] def __setattr__( self: AnnotationRenderer, __name: str, __value: str | list | dict | None, ) -> None: """Set attribute each time an attribute is set.""" if __name == "mapper": # save a more readable version of the mapper too _ = self._set_mapper(__value) return if __name == "blur_radius" and isinstance(__value, int): # need to change additional settings if __value > 0: self.__dict__["blur"] = ImageFilter.GaussianBlur(__value) self.__dict__["edge_thickness"] = 0 else: self.__dict__["blur"] = None self.__dict__["edge_thickness"] = self.__dict__["edge_thickness_old"] elif __name == "edge_thickness": self.__dict__["edge_thickness_old"] = __value self.__dict__[__name] = __value
[docs] def render_annotations( self: AnnotationRenderer, store: AnnotationStore, bounds: tuple[float, float, float, float], scale: float, res: int = 1, border: int = 0, ) -> np.ndarray: """Render annotations within given bounds. This gets annotations as bounding boxes or geometries according to zoom level, and renders them. Large collections of small annotation geometries are decimated if appropriate. Args: store (AnnotationStore): The annotation store to render from. bounds (Polygon): The bounding box of the tile to render. scale (float): The scale at which we are rendering the tile. res (int): The resolution of the tile. Defaults to 1. Can be set to 2 for higher resolution rendering. border (int): The border to add around the tile. Defaults to 0. Used for blurred rendering to avoid edge effects. Returns: np.ndarray: The tile with the annotations rendered. """ # Don't print out multiple warnings. duplicate_filter = DuplicateFilter() logger.addFilter(duplicate_filter) bound_geom = Polygon.from_bounds(*bounds) top_left = np.array(bounds[:2]) output_size = [ int((bounds[3] - bounds[1]) / scale), int((bounds[2] - bounds[0]) / scale), ] mpp_sf = 1 if self.info["mpp"] is not None: mpp_sf = np.minimum(self.info["mpp"][0] / 0.25, 1) min_area = 0.0005 * (output_size[0] * output_size[1]) * (scale * mpp_sf) ** 2 tile = np.zeros((output_size[0] * res, output_size[1] * res, 4), dtype=np.uint8) if scale <= self.max_scale: # get all annotations anns = store.query( bound_geom, self.where, geometry_predicate="bbox_intersects", ) for ann in anns.values(): self.render_by_type(tile, ann, top_left, scale / res) elif self.zoomed_out_strat == "decimate": # do decimation on small annotations decimate = int(scale / self.max_scale) + 1 bounding_boxes = store.bquery( bound_geom, self.where, ) for i, (key, box) in enumerate(bounding_boxes.items()): area = (box[0] - box[2]) * (box[1] - box[3]) if area > min_area or i % decimate == 0: ann = store[key] self.render_by_type(tile, ann, top_left, scale / res) else: # Get only annotations > min_area. Plot them all anns = store.query( bound_geom, self.where, min_area=min_area, geometry_predicate="bbox_intersects", ) for ann in anns.values(): self.render_by_type(tile, ann, top_left, scale / res) logger.removeFilter(duplicate_filter) if self.blur is None: return tile return np.array( ImageOps.crop(Image.fromarray(tile).filter(self.blur), border * res), )
[docs] def render_by_type( self: AnnotationRenderer, tile: np.ndarray, annotation: Annotation, top_left: tuple[float, float], scale: float, ) -> None: """Render annotation appropriately to its geometry type. Args: tile (np.ndarray): The rgb(a) tile image to render the annotation on. annotation (Annotation): The annotation to render. top_left (Tuple[int, int]): The top left coordinate of the tile. scale (float): The scale at which we are rendering the tile. """ geom_type = annotation.geometry_type if geom_type == GeometryType.POINT: self.render_pt(tile, annotation, top_left, scale) elif geom_type == GeometryType.POLYGON: self.render_poly(tile, annotation, top_left, scale) elif geom_type == GeometryType.LINE_STRING: self.render_line(tile, annotation, top_left, scale) else: logger.warning("Unknown geometry: %s", geom_type, stacklevel=3)